This is a shirt design I made for threadless. The image shown here is about 75% done- I need to re-render it and change the direction and spread of some of the caustics and change the lighting a bit. But otherwise this was made in realflow for particle simulation, rendered in mental ray with HDRI and final gather and some fairly heavy post work in photoshop. I rendered this in a 32 bit float (as opposed to 8 bit byte) image to get better control over color correction.
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