![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiYfv_t_su0CEnllETFX-_v4OKITNp0P1t02mZs7KAGonT29gBFh_cjUF6P-dbfYAhi2oHUbMrze2MbCWNzrf8WF3Uwu7tl6lFMHB4r3zyGF94cYa-1hiaKclt4w_MLD9fothpnUuyhHRI/s400/horse2.jpg)
I still feel very uncomfortable with rendering in maya. The interface is much different from 3ds max and I still need to figure out how materials are organized. The horse would look better if I could pelt map it, but I guess I'll have to do that later. I made it look foggy by playing with the glow effect. I'm excited to learn how to make it better.
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