Monday, September 6, 2010
Sunset in the Desert.
I wanted to do a desert scene at sunset. Initially I was reaching for something a bit starker, but everything kept taking on a cute or technicolor aspect, so eventually I started experimenting with what I could get out of that.
Here is a 2nd shot of the same scene from a different angle, and without involving an occlusion pass. I didn't want to go from a side angle because my box world didn't quite distribute the ramped shading as expected, and it doesn't do well when you can see the corners.
You can see what I mean about the ramp shader here...
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