I used the same scene as the last post to add shaders. There is not anything to fancy. The character, posts and pedestal are blinns with some reflectivity. The walls have a stucco bump map on them for added texture. The floor has an image texture I pulled from the web. I also added some lightening and play around with the light fog of the spot light, which created the green beam of light.
-Michael Morua
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