Tuesday, September 21, 2010

Human







Without background and glow




I wanted to make the form of a human [female] body by just using extruded parts to look like a ribcage. Then I started using the soft select tool to twist her arms around because I thought looked interesting. I love the shader I used for her body which is a metallic paint shader. Again I seem obsessed with reflectivity and the way lights appear on them which is why I hollowed out a sphere, put a chrome shader on it, and cranked the reflectivity on it.

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