Sunday, August 29, 2010

Particulates



Playing with the extrude tool on primitive polygons was a lot of fun. I wanted to make multiple different looking "particle" like objects and have them be floating in an interesting environment. I wanted the environment to have multiple sources of light so I punched out some circular windows. I also wanted to create a sense of depth in the environment so I placed the objects at many different distances in the space I created.

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