Thursday, October 14, 2010

Bacteria




One problem I realized I have is that the plane that I used for my surface is really huge but once i get into my scene I really don't need it to be that big and all the maps I made for it are washed out by the time I zoom in on it. Also, my textures all need some work but I think it is getting there.

Tower Update!!!






Hello all!

I was having major problems with my scene and I started to resent and HATE it! I had very bad writers block.

But Im past that now. Im kepping my tower, but am going in a slightly different direction. Havent worked out all the kinks, but im just gonna throw what ever comes my way at it and see what kind of mess it makes lol!

Well I don't have any textures on it, I like doing that last, but I added railing, a shell (still working with) and floral petal shapes on top.

Its getting there people! Its getting there!

Osteoblast in Bone Matrix

Assignment 1- Pigeons

These are 3 frames from my animation as it is now. I've chosen frames 1, 111 and 450 to show the beginning, middle and end shots. I like the direction the scene is going right now but there are still a lot of things that need to be changed. For example, after rendering, I realized that I need to add legs to the table pole so it has a foundation and doesn't look like it's awkwardly sitting on the ground.
Frame 1

Frame 111

Frame 450

Thursday, October 7, 2010

Textures and Lighting: Bone Matrix




I have been trying out several different lighting schemes, and volume lights seem to achieve the effect I want. Bone matrix is being used as the framework for this environment, which is very porous and will allow the camera to fly through the scene.